This silent tier list is the best tier list you'll ever find for the silent. If you disagree with me or think someone else did it better, you're wrong. watch. At its worst, it's metalicize, which is fine.
But in most silent decks, it's at least 5 block per turn, and can be much more with cards like cloak & dagger. Imo, it's roughly equal to footwork in terms of card power, but can be upgraded to be innate which makes it all the better. 1000 cuts is good damage across a fight.
The 10 best cards for the silent, ranked 15 dash. Dash is a brutal defensive and offensive card. For two energy it can be played to gain 10 block and deal 10.
Backflip is a handy defensive and utility card. In one move players can obtain five block and draw two new. Silent card tier list.
Type to focus & search. Skill adrenaline 0 s+ gain. Power wraith form 3 s gain 2 intangible.
At the end of your turn, lose 1 dexterity. Ascension 17+ • 30647 runs analyzed. Ironclad silent defect watcher.
See information below the table for a detailed explanation of the columns. Cards which were picked as an upgraded version are excluded from the main table. 76 rowssilent cards are gained from card reward screens during games played with the silent.
They can also be gained from merchant shops and from the effects of events, relics, and other silent cards. Silent cards come in three rarities: Common, uncommon, and rare.
Information for upgraded cards is shown in parentheses. A thousand cuts deals 1. 71 rowsunlike the old tier list i chose to make all values positive for aesthetic reasons.
To do this, cards start with 50 points per act. Since it's not possible to get a negative scores for any act, to get an overall score of 0 a card must perform. So i didn't really want to influence the poll but here's my take on blade dance now that most people have already voted.
It is a great card. 12 damage for 1 mana is on par with wild strike & brilliance. It also combos amazingly with ninja relics.
However, it fails hard against 3 of the enemies in the game that silent already struggles with. The cards of the slay the spire game consist of three main categories. There are cards in every category, the cards are ironclad, silent and defect.
The first category is ironclad. The top cards in group a are corruption and entrench. The most prominent cards in the group b are armaments and offering.
The highlighted heroes in group c are. Whenever you draw this card, add a copy of it into your hand. If you draw a skill, gain 3 block.
Costs 1 less [g] for each card discarded this turn. Deal 7 damage 3 times. Draw cards until you have 6 in your hand.
Deal 6 damage for each attack played this turn. Deal 4 damage for each skill in your hand. Silent card drafting in slay the spire.
This means that players must weigh every turn of combat and decide whether any potential damage will be worth the risk. With a few footworks in play, even defends will be blocking in the double digits. Good block cards to look out for are dodge and roll, which.
1 energy | can only be played if there are no cards in your draw pile. Deal 50 (60) damage to all enemies. Masterful stab silent uncommon attack.
0 energy | costs 1 additional energy for each time you lose hp this combat. Deal 12 (16) damage. Choke silent uncommon attack.
2 energy | deal 12 damage. This table only looks at cards which were obtained by picking them via a card selection screen (i. e. After a fight and also from things like dream catcher).
Cards purchased in the. Which of silent's rare cards should you add to your deck? In this slay the spire guide, you'll learn everything you need to know to.